Sunday, December 6, 2009

Resident Evil: The Remake

Resident Evil, initially, was all about the scares. When mentioning the game, every publication seems to talk about the infamous "dogs jumping through the window" scene -- which is all well and good because the monster-closet scares are what helped to make the game so popular. After you've beaten the game, though, you essentially know what's going to happen in each room, and those frights no longer exist. Instead, those dogs become minor annoyances; hindrances to your progression.

Yet, people still love the old-style Resident Evil, even as we have already entered this age of fantastical boulder-punching. Running through static-camera rooms is still as fun as it was way back in 1996, or even, say, in 2002 when the game was remade for the Gamecube.

And that's because, despite what people will tell you, Resident Evil always has been a strategy game.

Maybe that sounds absurd. Maybe it doesn't! In any case, trying to get from Point A to Point B with a limited inventory and little ammo, knowing what items to leave and what to pick up, and avoiding certain monster-filled hallways because you didn't waste said precious ammo on those couple zombies gives your brain a specific workout that most action games can't even come close to. Granted, the brain power required to manage an inventory is much, much smaller than figuring out a difficult math problem, but there definitely is a level of strategy in Resident Evil that you don't get out of many games nowadays, much less recent entries in the series.

I've played the remake a couple times now, and it still hasn't gotten old. Maybe this is because, much like the Metroid series, the game rewards you for getting through the mansion (and later, the laboratory) as quickly as possible. If you beat the game under three hours, the game gives you a rocket launcher, which -- again, much like Metroid's reward of bikini Samus -- is somewhat superficial. But there's something incredibly satisfying about beating a game under a certain amount of time, and the rocket launcher allows you to do this even faster.

I can't write about the game without mentioning how it looks. With all the topics of conversation about graphical fidelity on high-definition TV sets today, it's still pretty amazing that the remake still looks unbelievable. The character models aren't anything fancy in comparison to many of the current games, but they still are detailed and well-animated. No, what shines here are all the environments -- everything, from the mansion to the surrounding forest to the dank laboratory, looks amazingly realistic and gorgeous. Wind blows through the grass and trees on the path leading up to the old cabin on the edge of the woods. Water shimmers in the moonlight of the old swimming pool, even showing your character's reflection in the small ripples. Much of this game is about atmosphere, and Resident Evil really sucks you in to the whole experience.

And as much as I love Resident Evil 4, it doesn't really capture that Resident Evil "feel". Then again, I don't think it ever was trying to, but I certainly do miss the fact that we probably won't ever get another game where you know that slowly opening that next door might just spell your ultimate demise. I certainly didn't feel terrified in Resident Evil 5, and the light-gun games of the Chronicles series don't provide any of that inventory-management of yesteryear, so I guess I should just appreciate the experience that those games provide.

Still, nothing beats the feeling you get knowing that you made it to the end, conserved all your magnum bullets, and then shot the crap out of Tyrant, watching him explode into a million tiny pieces. He certainly had it coming.

Wednesday, November 4, 2009

What Would Kratos Do (WWKD)? Part 4

The gods were gunning for him, and by "him", I mean the friend of a friend.

He had taken it upon himself to follow in the immortal steps of Kratos and punish the gods himself, inescapable brutality and all. To curse such a delicious drink was a crime against humanity. The gods needed to pay.

And not in dollars, my friend.

In blood.

However, the beings upon Mount Olympus were very much aware of his intentions and were tracking his every move. Kratos, the once-powerful warrior and God of War, had tried and failed this dangerous mission before, sent to the depths of Hades for all eternity to burn for his disobedience -- but apparently, Ol' Whitey had mustered enough mental power to send a motivational message to Mankind. Now, humanity's fate was in its own hands.

The friend of a friend was struggling through thickets in the misty forest, slowly making his way toward Mount Olympus, broadsword strapped to his back. No jet or airplane could penetrate the forcefield around the mystical mountain, unfortunately; no, the only epic way was on foot, and as such, an adventure could occur so as people could write stories about it. (It would be boring if someone could just fly up to their destination, in other words.) Also, he had a broadsword on his back. Either this meant he was deadly serious about his intentions, or he was compensating for something.

Slowly, very slowly, the friend of a friend was delving deeper into the forest -- so deep, in fact, that he equipped his massive, phallic weapon and began to hack away at all the vegetation and greenery that dared to stand in his way. Pine needles SWOOSHED! Vines went WAHPPAH! Canadian maple leaves went HUZZAH and were soon shredded to pieces.

"What kind of sorcery is this," he wondered, "where all the greenery in the world gathers in droves to impede my progress?"

He didn't have much time to ponder after that, for the pine needles and vines and Canadian maple leaves were upon him again, this time in a swarm that was thicker and fuller and even more deadly. A shrill scream escaped from the poor man's mouth as he tried to combat the furious vegetation, hacking and slashing as quickly as he could. But the maple leaves blinded him, and the pine needles pierced his skin, and the vines were wrapping themselves around both his body and his gigantic, pulsating broadsword. With his last breath, the friend of a friend was only able to manage one final phrase:

"What would Kratos do?"

He then promptly laid down and died.


Friday, October 30, 2009

What Would Kratos Do (WWKD)? Part 3

"WHAT WOULD KRATOS DO?"

Those were the words that had emerged from the mouth of the friend of my friend while he was stricken with the horrible Stone of the Kidneys disease. Thoughts of Kratos had burst into his head, and thus, the pestilence was eradicated from his body. That's all it took; for the legendary Kratos had slaughtered hundreds upon thousands of harpies, minotaurs, and hydras -- how could something so weak as a couple of stones formed by swallowing the delicious beverage of soda compare to these foul beasts of yore?

They couldn't. And now people were becoming healthy, imbued with an extraordinary strength brought on by the thoughts of Kratos.

"W-what shall we do now?" worried the gods. Kratos had defied them before, and now that he had taken the side of the humans, it seemed as if there was nothing to do to counter mankind's sudden wellness.

"We're powerless!" they wailed.

"We're doomed!" they cried.

"This Mountain Dew: Code Red stuff turns my stools into bright red lozenges of fecal matter!" yelped a lowly god who had, out of sheer curiosity, tasted said delicious human beverage.

Suddenly, Zeus emerged, lightning bolt in hand. His face was calm, though tiny beads of sweat were evident upon his forehead.

"Fear not!" he uttered. "I have an answer to our dilemma..."

Wide eyed, the gods all at once realized their folly. They knew what he spoke of.

"Falbi..." they whispered in unison.
Falbi was different from Kratos in the sense that he ran a chicken-flying mini-game on the cliffs of Lake Hylia; he had never, I am told, torn the wings from a harpy or stabbed a minotaur in the throat. No, Falbi was just a simple, flamboyant, extremely well-dressed man who managed a successful business that may or may not have given customers the chance to earn a piece of heart or an orange 100-rupee prize.

So why did the gods fear him? Why did they utter his name with such reverence?

It was Falbi's enchanting, melodic voice!

That voice ("Hiiiiii!") had the ability to waft through the heavens and mend any complex argument that people might have against the gods. Mankind could be angry at the beings on Mount Olympus for causing a gigantic tornado to pick up and toss all their cows, easily mincing the poor animals into hamburger stew -- but with one word from Falbi, these once-furious people would just shrug and say, "Yeah, maybe all that hamburger would have clogged my arteries. Thanks Falbi!"

Hades, Falbi could even convince a grown man to grab a chicken, hang on for dear life, and jump from a cliff into the shivering waters of the lake below. Chickens don't actually fly, mind you. And they don't support a human's body weight. But such was the power of Falbi!

Tuesday, October 27, 2009

What Would Kratos Do (WWKD)? Part 2

"And so it was..."

No, no it wasn't. Not exactly.

This friend of a friend of mine would not give in to the pain so easily. His insides on fire, he thought that he would just succumb to the torture, that the easiest way out of this excruciating dilemma would be to simply lay down and die.

"No, you're right, Kratos," he muttered. "This can't be the way it ends...no one should die this way. I'm not going to die this way."

Arms shaking, legs quaking, kidney stones rumbling, he vaulted from his hospital bed, shouted to the gods above, "WHAT WOULD KRATOS DO?", and emerged from that villainous room unscathed. The doctors and nurses couldn't explain what had just occurred before their very eyes; a mere boy -- nay! A MAN! -- had just survived the worst of curses that those blasphemous beings from Mount Olympus could have conjured up from the depths of Hades and placed upon the finest beverages of mankind.

How had he done it? Was it some sort of witchcraft? Some kind of Harry Potter voodoo?

"Nay, doctors and nurses! Be not startled! For Kratos, enemy of the gods and friend to Man, came to me in a feverish dream and told me not to worry. He gave me the strength to survive, and will, too, soon give strength to those stricken by these wicked kidney stones! Hurrah!"

"Hurrah!" the medical staff echoed. The entire hospital erupted into a melodious harmony of cheers. Up on Mount Olympus, the gods heard these sounds of joy and happiness, and their bushy brows furrowed.

"What is going on?" they pondered, readjusting their La-Z-Boy recliners to get a better view of what was happening down below. "Didn't we make these 'sodas' undrinkable? Aren't humans stricken with the horrible Stones of the Kidney? Why are these shouts down yonder so joyous?"

The friend of a friend of mine heard the gods' query and let out a bloodthirsty scream.

And the beings upon Mount Olympus recoiled in terror, for they knew that this could only mean one thing:

The gods were going down.

Edit: a video appears!


What Would Kratos Do (WWKD)? Part 1

A friend of a friend of mine was in the hospital some time ago for a problem that might have been related to drinking too much soda, but let's just say it was caused by the gods on Mount Olympus. These ferocious gods had been angry for the longest time! For they had created the fine beverage of water, and blessed the entire world with its presence. One day, however, the gods realized that there may have been too much water for all the world's beings, so they cursed the oceans by contaminating them with the most deadliest of devilry: salt. Oh, were the humans pissed!

"Curse you!" they shouted to the gods, who were relaxed on their La-Z-Boy recliners up on Mount Olympus. "We must drink from these oceans, and now you have contaminated them? Curse you!"

So these humans created a beverage of their own, one that would rival water and put it out of commission in supermarkets across the world. The beverage was called "soda". And most of the world's inhabitants shrieked with joy and frolicked among the flowers and bunnies and fireflies, Diet Dr. Pepper's in hand. This was the beginning of World Peace.

That is, until one fateful day, the gods caught wind of these "Diet Dr. Peppers" and these "Mountain Dew: Code Reds" and decided that they must put a curse on these as well, for humans should not be able to make a beverage as delicious as something the gods could concoct.

"Have some kidney stones, pitiful humans!" they shouted with a chuckle. "Consume too much of your delicious drink and may you have the best of times trying to urinate! Har har!"

And so it was.

Edit: And in consideration for the blind, a narrated version:

Wednesday, September 23, 2009

A Non-Winner

Note: I wrote this for a 1up contest that asked users to explain what they liked best about the game, No More Heroes. I didn't win! But even so, the contest got me writing again, something that I haven't done in a long time. This is good! So, here I am, hopefully about to consistently write here for the months to come. About what, I don't know! Get excited, though, whoever might read this!

If nothing else, No More Heroes has unwavering pizazz, a flashy word that can only exist in the English language if italicized and preceded by an out-of-place adjective. And that maniacal pizazz is usually what people mention first when they talk about the game: the blood, the beam sabers, the wrestling moves, the ridiculous characters, the story -- No More Heroes is essentially a Tarantino flick in game-form without most of the film homages that anybody who isn't a film geek will give a shit about (Wilhelm scream? Who the fuck cares? Okay, I care a little...). Sanctimonious pizazz is good and all, but it only goes so far in the argument of style versus substance.

No, what's best about No More Heroes is how amazingly self-aware it is. Right from the start, it plays as a videogame and then remains a videogame throughout the course of Travis' blood-soaked journey. No matter what the situation, whether you're slicing through spleens or shooting aliens Galaga-style in that out-of-nowhere minigame, No More Heroes revels in its self-consciousness and fourth-wall humor. A couple noteworthy examples of some fourth-wall-breakers: Travis mentions the person "holding the remote out there" in the introductory cutscene, Sylvia's less-than-optimistic phonecalls play through the Wii remote's speaker (welcoming you to the "Garden of Madness"), and without giving too much away, a certain character speeds up their dialogue just to avoid a nastier ESRB rating. Really, when you boil it right down, No More Heroes is a game for people who like games, much like Tarantino movies are generally for people who like movies.

While we're being honest here, yes, No More Heroes is a little uneven, and yes, the overworld may or may not have been intended to be a satire on open-world games, but goddamn it -- if No More Heroes didn't have all the right pieces in exactly the right place, then it more than makes up for it in sheer love of the medium. And in an industry where remembering your roots is slowly becoming the hip, cool thing to do, No More Heroes is undeniably a game worthy of a place on the hip, cool pedestal of unrelentless pizazz.

Friday, May 8, 2009

The Seafood Burrito

There's something terrifyingly uncomfortable about seeing a bunch of white people in a Mexican restaurant, you know? Most of what makes the Mexican restaurant experience is the atmosphere, with the music, the adobe architecture, and most importantly, the authentic Mexican people rounding out the whole package. When you can't even hear the mustachioed guy in the speakers singing about his long-lost love because a large group of obese, middle-aged white people keeping cackling and chewing away at their food, something is wrong with the world.

Our waiter called us "amigos". I don't know why he did. He didn't look like he wanted to be there working, so I doubt serving us food made us welcoming and friendly to him. Still, if I had any friends, I would probably call them "amigos" with an affected accent, but the only friend I have is a pet cat named Amigo. I just renamed her that. I hope she's okay with it.

I had a seafood burrito, though.