Wednesday, November 26, 2008

Pricking Needles

After I declared that the word "videogame" should be replaced with "Mother 3" in the English language, I just might want to retract my statement. Not that the game isn't absolutely brilliant, mind you -- it's just, I still haven't finished it because the last remainder of the quest isn't pulling anymore, but pushing. Honestly, I don't really care about pulling needles across the Mother 3 world; I've done this kind of quest in hundreds of other RPGs and I don't really want to do it again. And the undersea, hold-your-breath section? Don't even get me started.

It's just strange that a game that began so well and so near-literary just tapers off into a fetch quest. Sure, one could pose the argument that this actually is being satirical about the whole "going to find the eight crystals scattered about the globe" template that so many games follow, but how about developing this part of the quest in a different manner? Maybe it's more difficult than it sounds.

So, I still haven't completed it, but I hope to finish within the next ten years...and I hear that the ending is strange, funny, and heartrending. Huh.

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