Tuesday, October 21, 2008

The "Mother 3" Mother 3

Once you play Mother 3, you may not need to play another videogame again. Instead, you'll probably want to read a lot of literature, smash your TV, and wish capitalism never existed -- or, at least, these are the feelings the game evokes in me after about ten hours of play time. Many people across the Wonderful World of the Internet have already posted their feelings on the new Mother 3 English patch, and I certainly don't want to add to the cesspool of opinions (though I'm certain some opinions are more thoughtful and well-written than others). So I'll try to make this addition to the cesspool short.The term "videogame" is dirty. Nintendo has been trying to distance themselves from the word since the launch of the DS and Wii, and Sony and Microsoft now would like their customers to call their wonder machines "Home Entertainment Systems". I unabashedly agree. "Videogame" conjures up images of juvenile delinquency and inadequate social skills and yellow orbs eating ghosts; this most likely will never change. However, since Mother 3 was brought out into the world, surprisingly not kicking and screaming but docile and sophisticated, I honestly would be comfortable to use "videogame" in a conversation with a normal human being. This is the direction videogames should go. Enough of the war-reenactments, the guns with knives, the Scarface wannabes -- they were fun when we were thirteen, but now we've grown up. We're mad as hell and we're not gonna take it anymore.

Mother 3 reads like a book, plays like a movie, floats like a butterfly, and stings like a bee. It never falters, never shrinks, and has balls. From the moment the game begins to the ten-hour mark, Mother 3 knows exactly where it's going and how it's going to get there. It's absolute perfection.

So, as of this moment, I propose that the term "videogame" be abolished and replaced with "Mother 3". We'll be better off for it.

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